Energy Consumption of Video Gaming Consoles

Two boys playing video games

Did you know that newer gaming consoles are using about 60-80% more energy than previous models?  What accounts for that increase when almost every other home appliance and tool has become MORE energy efficient in recent years?

Turns out that gaming consoles have increased in electricity usage because of changes to memory, larger hard drives and better graphics. While actually gaming, the cost of running them alone is not huge (about $5-10 each year based on average 6.4 weekly hours), but most of the energy used for the console is when the device is off! The majority of the energy expended for gaming is from when the console is thought to be off, but is actually in standby mode, as the system is waiting for voice commands or other “fast start” options! Simply turning off the console by unplugging or disabling standby features will reduce the “vampire” energy usage by a significant amount and you might need to spend a few minutes setting up the console, but the trade off is immense.

In addition to the live and vampire energy use of the consoles, the whole entertainment package needs to be taken into consideration, too. Those larger-than-life TVs, wireless internet and other accessories integral to the function of the consoles means that gaming can be a huge energy expense in the home. A large plasma screen TV can consume 250 kilowatt hours a year, about half of what it takes to power a refrigerator!

This doesn’t mean you have to give up gaming; it just means you need to take some smart steps in the home to eliminate these and any other vampires loads present in your home.

For more information about vampire loads and other energy saving tips, please contact our Energy Specialist at 501-992-4034 or fill out the form below to schedule a FREE Home Energy Evaluation.